AI Insights · Timothy · October 2022
Top 5 Bubble Shooter Games on Android in Kuwait Q3 2022
Explore the performance of the top 5 Bubble Shooter games on the Android platform in Kuwait during Q3 2022, focusing on weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Bubble Shooter games on Android in Kuwait demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game.
Bubble Shooter from Happy Dragon Inc. saw a fluctuating download rate, starting at 520 downloads at the end of June and peaking at 593 downloads in late July. However, by the end of September, downloads had decreased to 280. The game also experienced a decline in weekly active users, from 3.99K in late June to 3.03K by the end of September.
Bubble Shooter by IVYGAMES showed an upward trend in weekly downloads, starting at 355 in late June and reaching a significant peak of 1.3K by the end of September. The weekly active users mirrored this growth, increasing from 2.05K to 3.87K over the same period. The game generated some revenue in late July and early August, with a peak of $50 in the week of August 8.
Bubble Shooter Rainbow from Blackout Lab experienced a notable increase in downloads in late July, peaking at 862. However, the downloads dropped to 184 by the end of September. The weekly active users saw a similar pattern, peaking at 3.32K in early August before declining to 2.25K by the end of September.
Bubble Shooter - Pop Bubbles by IVYGAMES had a high download rate in early July at 699 downloads but saw a sharp decline to 95 downloads by the end of September. The weekly active users followed a similar trend, peaking at 1.5K in mid-July and falling to 848 by the end of September.
Bubble Shooter - Classic Pop from Bubble Shooter showed a steady performance in weekly downloads, ranging between 300 to 390 throughout the quarter. The weekly active users also remained relatively stable, starting at 6.05K in late June and ending at 5.15K by the end of September. The game generated a modest revenue, peaking at $67 in the week of August 22.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.